A procedurally generated patch of ground, simulated tick by tick.
Click to look around. Esc to release the mouse.
Right-click anything — ground, tree, creature — to edit or recode it live.
🎮 Controller ready — left stick move · right stick look · A jump/up · X creature · Y tree · B walk/fly
Define a new entity type — a mesh + a behavior — and spawn it live, from inside the world. This is the exact author() call an agent makes.